- Guess one letter at a time.
- Every correct guess reveals every matching position in the word.
- A wrong letter adds one part to the drawing.
- Reveal every letter before six incorrect guesses to win.
Use a physical keyboard or the on-screen letter keys. Repeated guesses do not count twice.
Hangman's precise origin is unclear, but a related word-guessing game appeared in Alice Bertha Gomme's 1894 collection Traditional Games. The format later became a common paper-and-pencil classroom and family game, then an early computer-game staple.
Sources: Museums Victoria collection record and Centre for Computing History.
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